The Eye of Minds

by James Dashner

In the future, humankind has developed a new interpretation of gaming in the form of a virtual reality system known as the VirtNet, which contains various games, including "Lifeblood", a re-creation of real life. Michael and his two friends Bryson and Sarah are three talented hackers who can use the game code to manipulate items, and they are employed by VirtNet Security (VNS) to track down a cyber-terrorist known as Kaine, who has been trapping people inside the VirtNet. The gamers who are trapped often commit suicide in real life by coding out their Cores, the virtual objects that differentiate between their Auras, or their virtual bodies, and their real-life bodies. The VNS wants Michael and his friends to find out about the Mortality Doctrine, a program created by Kaine. Using information from Cutter, a barber in the game Lifeblood, Michael and his friends hack their way into the high-end Black and Blue club. They meet Ronika, the owner, who tells them that to get to Kaine's base in the Hallowed Ravine, they must get through The Path, which can be accessed through a weak spot in the code within the game Devils of Destruction. However, creatures programmed by Kaine known as KillSims, which suck the life out of VirtNet players' Auras and leave their real-life bodies brain-dead, attack and destroy Ronika, and leave Michael with serious but occasional headaches. Michael and his friends then manage to gain access to The Path through Devils of Destruction, which they find very difficult to beat, after hacking through the age restriction. Once they enter The Path, they find themselves on a massive stone disk with a riddle. After solving it, they enter an infinitely long corridor, from which the only exit is to go through a hole in the wall. The three best friends have to overcome their fears to keep moving on. At one point, Bryson's Aura is killed by strange, animated corpses that attack whenever somebody speaks. Along the way, they meet Gunner Skale, a legendary gamer who mysteriously disappeared from the VirtNet, who leads them to realizing that Kaine is actually a rogue Tangent, or an AI in the VirtNet. After escaping from Skale, as he attempted to kill them, Michael and Sarah continue on The Path, but Sarah's Aura is also killed when she is burned by lava. Eventually, Michael reaches a crossroads, where he is given the choice of either leaving the Path or entering the Hallowed Ravine. When he chooses the Hallowed Ravine, a silver machine destroys his Core, so that if his Aura were to die, he would die in real life. After reaching the Hallowed Ravine and discovering a group of Tangents controlled by Kaine, the VNS sends agents to his location to attack. However, in the ensuing battle, with the KillSims attacking, a large number of VNS agents die. Kaine manages to force Michael into a room, from which Michael escapes, allowed by Kaine to do so. He is attacked by KillSims, but he uses his hacking ability to delete, rather than manipulate, things, for the first time. Michael suffers another headache and begs Kaine to save him. Michael then wakes up in a Coffin, or a coffin-like enclosure from which the VirtNet is accessed, but realizes that his body and his surroundings are different. He finds that Kaine left him a message that explained how Michael was a Tangent, and that he was the first successful subject of The Mortality Doctrine, which implants Tangent intelligence into human bodies. Michael is also told that since he is now human, his headaches were actually caused by Decay, a condition that results from the deterioration of a Tangent's code. Michael then realizes that he had resided in the game Lifeblood Deep during his time as a Tangent, and when he had entered his Coffin, he had entered the game used by human beings, Lifeblood. He opens the door and meets Agent Weber, the VNS agent who contracted him to stop Kaine, who informs him that Bryson and Sarah are real. He is also told to attempt to impersonate the human whose body he is in.